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Yukata mesh sims 4'
Yukata mesh sims 4'











yukata mesh sims 4 yukata mesh sims 4

If you miss the changing the extensions, MilkShape will not show the mesh file unless you use the "All Files (*.*)" filter, and the importer plugin will be unable to find the BONE (Skin Controller) file. Make sure you are in the work directory, accept the name, but change the extension from. On the Hex View tab (which should be the first one on this type) click on Export.

yukata mesh sims 4

#YUKATA MESH SIMS 4' SKIN#

Next, double-click on the Skin Controller line. In the file dialog make sure you are in your work directory and on the filename keep the values but change the extension from. Since you already have the GEOM selected, it will be first.Ĭlick on the tab marked "Hex View" and then click on Export. Now we are going to extract the files we need from our SunGlassesMain.package to separate files the we can work with in MilkShape. There will be four files in it, a GEOM (Geometry Scenegraph), two dds Image files and a Skin Controller (Bones) package. Go back to the File -> Open menu and open SunglassesMain.package.

yukata mesh sims 4

Then click the Save button.Īfter a little chugging, there will be a new package named SunglassesMain.package in your work directory, and it will have the mesh, the BONE and some texture images in it. Click on the button marked "Export to Wes" (funny how Echo named that button so much like my name).Ĭhange the name in the save dialog to "SunglassesMain.package", making sure the directory is the work one you made (where you opened the copy of FullBuild0.package). The file you have selected is the mesh for the frames of the Aviator sunglasses (for adults and young adults, male and female). Now we are going to extract all of the needed files using Postal. You may have to adjust the column widths and window size (as I did) to see all of the values I discussed. You should see something very similar to the picture below. For GEOMS, the first characters in instance are always eight zeroes. Find the one with the instance value 0x00000000d826640e, and DOUBLE-CLICK on it. These are all related to the mesh for the afAccessoryGlassesAviator. Then scroll down looking at the group until you see some in group 0x005dc5fc. Scroll down until you find the 0x015a1849 files (the GEOMS). don't risk accidental modification of your game files, a reinstall might be required if you mess the original up). Run the program, then use the File -> Open menu and steer yourself to the directory and copy of the FullBuild.package file you made in the previous step (yes, the copy. You need to have Echo's Postal program installed, or you will stay stuck at this step. Now we will open FullBuild0 and get the mesh file we want. If you have a 64-bit Vista system, the game will be installed in "Program Files (x86)" rather than "ProgramFiles". Then, copy the file from C:\Program Files\Electronic Arts\The Sims 3\GameData\Shared\Packages\FullBuild0.package to your working directory. Make a place you want to work from or make a new directory for your work (more files will be made later) and write it down. In my case, I have made this copy on an external harddrive, M:\Sims 3\. We are going to start by making a copy of one (large) file from the game itself, so we won't accidentally overwrite the original game data. Our Target is reworking the adult Aviator Sunglasses. The change is only effective as long as the new package is in Mods/Package. We are going to make a package from some game file data, extract the main mesh file, modify it in MilkShape, and then make our files into a new package that will be used by the game instead of the built-in game mesh.

  • Sims 3:Installing Package Files ( OUTDATED Instructions Rick's game modding method)įollow the instructions for installing each of these tools, then get at least familiar with what they look like and test that they work.
  • This is a simple tutorial about doing a simple mesh modification to a Sims 3 body mesh. Tutorial: Modifying a TS3 Mesh Modifying a TS3 Mesh













    Yukata mesh sims 4'